Over 3,000,000 participants have played this game in Japan,China, Taiwan, Singapore, and the United States.
Come try this unique live-action entertainment!

REAL ESCAPE GAME™ from Japan is a unique and interactive live puzzle event where teams solve mysteries and clues within a time limit. This game requires you to escape from a place filled with puzzles to stump you and your fellow players. The objective of the game is to find and solve the mystery in order to escape within the time allotted. Players are encouraged to work in teams to crack the puzzles more efficiently and the Game Master directs gameplay to add a touch of drama into the story.

The uniqueness of the game is that you are actually physically inside the story. When you read books, you can imagine. When you play online, you can be drawn in, but you are not physically in the story. In this game you can enjoy it both physically and realistically.

If you are a person who likes answering riddles, solving complex puzzles, or just generally clever and looking for a challenge, this event is for you.

 

In 2007, we produced the world’s first REAL ESCAPE GAME(REG) in Japan. REGs have been held in Japan and other Asian countries in unique places such as multiple schools, ruined hospitals, amusement parks, stadiums, and churches-and the events have built enthusiasm. In Japan, the series of TV drama, Real Escape Game TV and movies are released. SCRAP is pioneering the new genre of Real World Adventure, which has become a driving force in the world.

The first REAL ESCAPE GAME™ in the U.S took place in San Francisco in 2012. Another San Francisco game took place on board a ship, which was a world-first. Also, since the opening the REAL ESCAPE ROOM™, Escape from the Mysterious Room, over 6,000 people tried their luck at escaping in the first year. Despite the highly challenging difficulty of 2 % success rate, all tickets are continuously selling out. The events get popular among people who love something unique and cool. Real Escape Game by SCRAP™ is the registered trademark of SCRAP.

> Link to “Thoughts on REG” from founder, Takao Kato

 

What people say: MEDIAS & BLOGS

Japan Times: Real Escape Game brings its creator’s wonderment to life (Dec 9, 2009)

WIRED: Locked-Room Mystery in San Francisco Pits Players Against Werewolf Incursion (Mar 20, 2012)

Tynan.com: Real Escape, and What I Learned From It (June, 2012)

Kotaku: I Spent Saturday Morning Solving Puzzles In The Belly Of A Naval Battleship (Jan 28, 2013)

San Francisco Chronicle: Real Escape at Japantown’s New People (Feb 28, 2013)

SF Gate: Tourist Trapped: Real Escape Room San Francisco (Apr 29, 2013)

The Asahi Shimbun: Kato turns childhood dreams into reality with real-life game (Nov 8, 2013)

Cnet: Trapped in the Time Travel Lab: My puzzling Sunday (Mar 11, 2014)

New York Times: In Escape Rooms, Video Games Meet Real Life (June 3, 2014)

YELP: Real Escape Room SF

Live Escape Games: Real Escape Game SF